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Attribute scores, to roll or not to roll?

 
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Randomization in attribute scores, what say you?!
Point buy, no randomization.
37%
 37%  [ 3 ]
Roll them bones. Give it to me straight!
25%
 25%  [ 2 ]
Roll, plus some modification.
37%
 37%  [ 3 ]
Total Votes : 8

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JimmySwill
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Joined: 02 Jan 2008
Posts: 1390
Location: Torsche

PostPosted: Thu Nov 12, 2009 10:54 am    Post subject: Attribute scores, to roll or not to roll? Reply with quote

I want to know. What do you like when it comes to generating character attributes?

Why?
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Ars Mysteriorum
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Joined: 27 Sep 2008
Posts: 339
Location: Sioux Falls, SD, USA

PostPosted: Thu Nov 12, 2009 4:14 pm    Post subject: Reply with quote

I actually like the option of both methods.

Some players like the idea of all the characters being on the same wavelength.

Others like the more "realistic" wildly ranging values that random rolls offer.

Others still may like a combination of the two (as offered in the core) to round out the steepness of the curve.

EDIT: Me? I like spelling "like" correctly.
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Last edited by Ars Mysteriorum on Fri Nov 13, 2009 12:29 am; edited 1 time in total
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Gregory Vrill
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Joined: 06 Jun 2008
Posts: 1021

PostPosted: Thu Nov 12, 2009 5:44 pm    Post subject: Reply with quote

You know where I stand, comrade. Equality for all.
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Dag
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Joined: 10 Jun 2008
Posts: 138

PostPosted: Thu Nov 12, 2009 6:11 pm    Post subject: Reply with quote

The teenage me would say roll with modification - but the current me says roll them bones. There's a cosmic itch that gets scratched when you go straight up random.
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JimmySwill
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Joined: 02 Jan 2008
Posts: 1390
Location: Torsche

PostPosted: Fri Nov 13, 2009 8:02 pm    Post subject: Reply with quote

Personally, I prefer the roll and assign method. You roll the dice so you get one score per stat, then you assign these as you wish. I'm going to address attribute generation in WGJ3, and the following method will be included:

Roll 2d6 + 4 five times, and assign them to the 5 attributes as you wish. Here's 16 randomly generated characters using this method:

6 11 10 9 6
12 8 8 9 11
13 10 10 10 11
11 13 9 12 11
9 10 11 9 10
11 14 7 12 14
6 11 12 9 9
10 11 7 8 13
13 15 10 14 12
11 10 14 11 11
13 11 13 8 12
7 11 10 14 9
13 15 9 15 11
11 10 9 12 11
7 8 10 14 6
11 11 14 12 14

Anyone else have an alternate method to generate attribute scores for Wayfarers?
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