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My Stonehell campaign part II
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Metathiax
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Joined: 02 Oct 2010
Posts: 321
Location: Montreal, Canada

PostPosted: Wed Nov 09, 2011 2:33 am    Post subject: Reply with quote

GiGGles wrote:

Can I get a copy of my Character ON the Character Sheet.. my printer doesnt print well ..


I'm not sure I get your meaning.
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Metathiax
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Joined: 02 Oct 2010
Posts: 321
Location: Montreal, Canada

PostPosted: Wed Nov 09, 2011 4:04 am    Post subject: Reply with quote

Logicmage wrote:
What happened? Why did they say.


From what I understand, a mixture of fitting the game in their schedule, not liking the pace of an online game, and preferring systems in which PCs are more like superheroes than heroes.

To be honest, I'm also having second thoughts on running a mega-dungeon campaign online. It might lack the necessary focus to keep players involved and I'm kind of tired of having to recruit new players every few sessions. I'm thinking of running shorter modules instead.

I've also come to the conclusion that I prefer text chat over voice chat. To be fair, I feel that I'm not speaking English fluently enough to insure an appropriate level of immersion as a GM.

I'll try to get a party together to explore the Blacktooth Ridge region North of Stonehell. You are more than welcome to jump in if you are interested. In which case, you could either keep your current character or create a new one.

If you are not interested in the proposed changes, now would be a good time to drop out. There won't be any hard feelings should you choose not to stick around.

Thanks for your participation in this learning process.

MX
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Ninja Vanish
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Joined: 11 Sep 2011
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PostPosted: Wed Nov 09, 2011 4:02 pm    Post subject: Reply with quote

I'm in.
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GiGGles
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Joined: 10 Jul 2011
Posts: 54
Location: Irving, Tx

PostPosted: Wed Nov 09, 2011 7:55 pm    Post subject: Reply with quote

I like the way were running voice goes much quicker, weve gone from 1 encounter a night to atleast 3.
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Metathiax
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Joined: 02 Oct 2010
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Location: Montreal, Canada

PostPosted: Fri Nov 11, 2011 6:03 pm    Post subject: Reply with quote

Ninja Vanish wrote:
I'm in.


Cool! Stay tuned for updates.
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Metathiax
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Joined: 02 Oct 2010
Posts: 321
Location: Montreal, Canada

PostPosted: Fri Nov 11, 2011 6:14 pm    Post subject: Reply with quote

GiGGles wrote:
I like the way were running voice goes much quicker, weve gone from 1 encounter a night to atleast 3.


How about some kind of compromise such as discussing rules, strategy, and out-of-character stuff with Skype while sticking with chat for in-character stuff?

We've thought about this once but have yet to try it out.

I think it would help move the game almost as quick and potentially be more immersive.

What do you think?
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GiGGles
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PostPosted: Fri Nov 11, 2011 11:07 pm    Post subject: Reply with quote

ABOUT 50 50 OR SO.
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Metathiax
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PostPosted: Sat Nov 12, 2011 12:14 pm    Post subject: Reply with quote

GiGGles wrote:
ABOUT 50 50 OR SO.


Ok, let's stick with all-Skype. I guess I'll get better with practice...

I've got some material ready to "start over". I'm hoping that a campaign of shorter more focused and diverse adventure modules will keep players interested for the long run.

I'll start recruiting some new players. That may take a couple of weeks. How many players do you think is optimal? I'm hesitating between 4 and 6.

Obviously, fewer players makes for faster play and games are easier to schedule but they are also more challenging and more likely to be cancelled if people don't show up.
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Ninja Vanish
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PostPosted: Sat Nov 12, 2011 3:05 pm    Post subject: Reply with quote

I think 5 was kind've our sweet spot. We just did run a session with four characters though, which was different but not unbelievably difficult.
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Metathiax
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PostPosted: Sat Nov 12, 2011 6:03 pm    Post subject: Reply with quote

I've created another thread to host the new campaign : Expedition to the Blacktooth Ridge.
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