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Descent into Depths IV: No Hope
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Brogg
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Joined: 17 Oct 2010
Posts: 72

PostPosted: Mon Mar 14, 2011 9:26 pm    Post subject: Reply with quote

I take the Wand of Breakfast!

Hell yeah.

"Hand me that Wayfarers book. I gotta level up."

I'll follow the crew towards Thenzor as I work on maxing out my skillz.
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Nitch
Strategoi


Joined: 31 Aug 2010
Posts: 91

PostPosted: Mon Mar 14, 2011 9:30 pm    Post subject: Reply with quote

"You know... you are right Greymarie.

I mean, I have felt so little purpose to this life of looting and murder. What have I gained? I have more money, to be sure, but what about solace? What peace to I find in a life of plunder?

Hey little MintMint, look to me. I can be your King. I can protect the MintMints from the RedCaps. I can bring peace to your kingdom.

Come, friend."
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Nitch
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Joined: 31 Aug 2010
Posts: 91

PostPosted: Mon Mar 14, 2011 9:33 pm    Post subject: Reply with quote

I hammer the MintMint in the face.

19, for 4 points.

I do it again if I have to.

I then take the bone saw and cut out the King MintMint's brain. I plop it in the stasis jar.

We are done with Thenzor, my friends. Let's go collect our bounty.
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Moth
Heuristician


Joined: 10 Jun 2008
Posts: 276
Location: Grito

PostPosted: Wed Mar 16, 2011 2:45 am    Post subject: Reply with quote

Dutch- You go around and patch up a few gnomes. Most of the injured have become dead by this point, but you save a couple lives. After some scrounging, you come up with 10 pieces of hard candy and a small bag of garlgold. Use these wisely!

Nitch- Alright, you murder yet another one of your kinsmen, then put the king's brain in a jar.

Are you guys really gonna pass off the gnome king's brain for Gideon's? I'm down, I just want to give anyone an opportunity to speak otherwise.
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Gregory Vrill
YOGC Staff


Joined: 06 Jun 2008
Posts: 1021

PostPosted: Wed Mar 16, 2011 9:09 am    Post subject: Reply with quote

Fine, fine. Still gotta level up and stuff. I take all the gems.

"Nitch you idiot. Wrong brain. That Guild Navigator guy is totally gonna know because he's like PSIONIC? I know you don't know about psionics or maybe you hate them, I mean, there's a reason why So and So the author of Wayfarers left out something so vital and important and basically CLASSIC to D&D like psionics."

"It means he can read your mind, he can read this mind, and he'll eat your brain. Believe it. Besides, you've clearly gone insane trying to attack your fellow PCs. When that happens, basically it's game over, so quit it."

Who let Nitch have the stasis jar anyway? I grab it away from Nitch, smack Nitch on the head, dump out the brain onto the floor, and HEAD TO THENZOR LIKE IT SAYS IN THE MODULE.
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greyfaced
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Joined: 06 Jun 2008
Posts: 509
Location: Pleroma, Oregon

PostPosted: Wed Mar 16, 2011 12:15 pm    Post subject: Reply with quote

@Greg, "You may be evil but you have a way of dealing with Nitch."

@Nitch, "If you want to kill me here I am.....bring it. Or go be the Gnome King. If you understand what Dutch says you could try listening to him. He's seems a straightforward guy. I think."


I stare a Dutch like I understand him.

I nod.


Last edited by greyfaced on Thu Mar 17, 2011 3:45 am; edited 1 time in total
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Nitch
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Joined: 31 Aug 2010
Posts: 91

PostPosted: Wed Mar 16, 2011 3:54 pm    Post subject: Reply with quote

"Oh no, it's not going to be that easy. Fine, you're scared of a squid in a jar? What's he going to do? Huh? Use Espers on us? Vapor-supplement. I'll be on Medicare before I read Wayfarers Guild Journal 4.

But, whatever.

You can't spill Mountain Dew on my character sheet, make me pay for the pizza, or smoke me out with BO in this forum. I'm that pissy PC and I am here to stay.

That's right. I'm THAT GUY now, mother fuckers.

You just went and got a gnome bent. Yeah, I maybe suck as a PC. But I'll be the one to say how much.

Hey Dutch boy, daed ye gat dat?!

Fuckers."
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Brogg
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Joined: 17 Oct 2010
Posts: 72

PostPosted: Wed Mar 16, 2011 4:00 pm    Post subject: Reply with quote

"Wow. What the hell did you guys do the the little man? Look at him, his whole face is red, not just his round nose.

You know, I don't think he had such a bad idea. I mean, I don't know about brains and stuff, but that squid dude seemed like all talk to me. I doubt brains look much different, gnome or not. I mean, I don't think he's actually seen the brain he wants, amirite?

But, whatever. Thenzor Deep is a pretty cool name. I'm up for plan A.

Yeah, I'm not seeing brain powers in this book. That's too bad. I would have bought them.

Let's ride."
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Salmonid
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Joined: 03 Sep 2010
Posts: 114

PostPosted: Thu Mar 17, 2011 12:28 am    Post subject: Reply with quote

Dutch smiles real crazy (friendly?) at Marie and then goes to hang with Nitch.

"Ya, Ah'ma wi' ya Missa Nitch, wi' th' mite an' th' big o'it! Th' ruinin' an' th' destructin' be s'gooda vo-ca-tion, if'n Ah knae right-ly, tae brass em' dow' an' tae buil' t'up fro' new. S'th will o' th' divine!"

--

During the carriage ride back to Gyre, Dutch is granted a vision by Zhol, wherein he learns what he should do with all this honorably acquired loot. Filled with holy purpose, Dutch strolls on over to the Gyre orphanage, where he donates his rusty chainmail and 5 pieces of candy. Then it's off to that haute armor place, Oblige, to buy something nice. Here's hoping that impedance reduction bonuses are fashionable.

--

Oh yeah, now that it's level up season again, here Vrill, take this Ioun Stone.
It's not doing Dutch much good - maybe you could put it to better use?
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Gregory Vrill
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Joined: 06 Jun 2008
Posts: 1021

PostPosted: Thu Mar 17, 2011 11:58 am    Post subject: Reply with quote

Oh hell yes. "Dutch, thanks. Heh heh, I won't forget this. This is RAD."

I get that stone floating around my head.

"And uh, I don't think we're going to Gyre just yet... this was like the detour on the way to the real dungeon? So keep your candy in your pocket for now..."
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Moth
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Joined: 10 Jun 2008
Posts: 276
Location: Grito

PostPosted: Fri Mar 18, 2011 2:51 pm    Post subject: Reply with quote

Actually, you do have to go back to Gyre to get on the airship.

Dutch, the fat nun at the orphanage is overwhelmed by your generosity.

"Ohhhhhhhh, isn't that love-eh-lee! The childrens do love a bit o' candy now and then. And such a fine bit of armor will keep them safe as they play. All o' the gods bless ye, Mr. Dutch, fer your fine gener-oh-sity!"

They dedicate a new jimboree in your honor. It is a ramshackle affair that would never pass inspection in any sane universe.

The children crowd around you as you hand out the candy, their faces covered in snot and blackberry juice. One little boy tells you he wants to be just like you when he grows up. They are so cute, they almost remind you of gnomes!

Then it's off to Oblige. Pulsing lute and hammer dulcimer music plays. A couple of sales associates walk up the moment you enter. One is a young man with a lisp named Caleb. He's wearing tight leather leggings, wool breaches with slashing in clashing pastel colors, a leather doublet with a pretentious stencil of like a lion or a flower or something on it, a V-Neck tunic, and a kiffyeh.

The other is a girl named Kiki who says "like, um" every other word and describes everything as "bangin'" And I mean everything. She has pink hair and a really high voice, and she's wearing leather armor that's sort of like a corset and a hoodie and it's all one piece and immodestly short to boot! She's also wearing really high boots.

They are happy to assist you in looking for new armor! Here's what's hot right now:

Armor: (All double price from Wayfarers guide, functions like normal armor but you look awesome, or like a pretentious twat depending on the beholder's fashion sensibilities)
Shawl Collar Chainmail Cardigan
Argyle Patterned Scale Mail
Leather Armor with a variety of pretentious pseudo-religious stencil designs
Leather Armor Half-Jacket (with shoudlerboards)
Banded Mail lacquered with horizontal stripe designs
Heavy Wool Pea Coat (functions like leather armor)

Accessories:
Cloak with Too Many Zippers: 15 silver
Super Pointy Boots with Fur Trim and Ornamental Leather Laces: 20 silver
Chess Rook Amulet: +1 on Physical Resistance Saves,
Fake Chunky Frame Glasses: +1 on saves vs. gaze attacks, 15 silver
Aviator Sunglasses: +1 on saves vs. blinding effects, 20 silver
Belts: 15 silver for a dozen, in varying sizes so you can wear all of them at once in various places like that sorcerer in the D&D3 PHB.


Caleb thinks the pea coat and some aviators are your thing, but Kiki thinks the chain cardigan would look "bangin'" on you, and also recommends the belts and amulet.

They both agree you should buy the boots.

When you are all ready, it's all aboard the airship to Thenzor! Smedley gawks out the window. June is scared the whole time unless you zonk her out with Corny. Sancho can apparently pilot this thing. It's like a huge crystal zeppelin that spews steam everywhere. Glowing crystals and cogs abound in the inner workings.

You arrive in Thenzor in a few hours this way!
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Brogg
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Joined: 17 Oct 2010
Posts: 72

PostPosted: Fri Mar 18, 2011 3:07 pm    Post subject: Reply with quote

"OMG, if Dutch doesn't call it, I am getting the cloak with too many zippers.

Shamon.

Shamon."

Hey, can I put some skill points in airship if I watch Sancho really close? Or, maybe he can let me drive for a bit?

"This is awesome, Sancho.

Shamon."
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Salmonid
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Joined: 03 Sep 2010
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PostPosted: Fri Mar 18, 2011 8:38 pm    Post subject: Dutch's Really Good Day Reply with quote

Dutch has a great time running around with the orphans.
"AW HAW HAW," he says, jumping on the swing and going down the slide. He fixes these, and then he shows all the children how to fasten rocks to sticks to make totally harmless toy mauls.
Then it's off to get a juicebox from Ms. Nun and to play tag until naptime. Weee!

--

At Oblige Dutch feels a little out of place, but he quickly gets into the swing of things, head bobbing to the swank lounge music. "YA," he says. "BANG-IN!"

Man, look at all this stuff. Dutch has no idea what any of it is! He decides to go with Kiki on this one.

Bought:
Shawl Collar Chainmail Cardigan
Chess Rook Amulet
Super Pointy Boots with Fur Trim and Ornamental Leather Laces

Total: 440 sc, give or take


Pretty sure he's got enough cash. How much are all these gnome gems worth? Also Dutch will see if these nice people at Oblige are interested in any of his old, "distressed" equipment and random junk. Maybe they can work out some kind of barter. Got some fine Redcaps for sale, exotic item, all the rage in Bittergreen. And a super rare MintMint hat.

Otherwise he'll just pile cash and gems on the counter until Kiki and Caleb are satisfied.

And sure thing Brogg, the Cloak Of Too Many Zippers is all yours man! +1 to Moonwalk.

--

This zeppelin is pretty cool, but does it have a bar? A crystal casino? Dutch hangs out there until we reach Thenzor.
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Moth
Heuristician


Joined: 10 Jun 2008
Posts: 276
Location: Grito

PostPosted: Fri Mar 18, 2011 9:55 pm    Post subject: "'fect" is short for perfect. Reply with quote

Dutch helps out around the orphanage for a bit. Later, you share a juice box with Sister Genever. Actually, it's a grog box. The sister hits the bottle early. You would too, if you dealt with the little monsters all day. Geeze.
...

The big gems are worth 500 gold, so you can throw one down and collect some change. You show Caleb and Kiki the gnome caps.

"O.M. God," says Caleb "these are just 'fect for the hip-hobbit look that's blowing up right now. Very urban."

"Totally bangin'" says Kiki.

They'll buy the caps from you for 20 sc a pop. Caleb rocks a MintMint cap cocked slightly to the side. The overall effect is pretty 'zing.

This is probably really offensive to Nitch. I'm sorry.

...

Brogg, yeah, Sancho shows you the controls and lets you fly a bit.

"No worries, this is easy stuff. A drunk guy could fly one of these things. Shit, I'm drunk right now. You want a beer, man?"

Despite what he says, the Pilot proficiency is still 4 skill points per grade.

...

Dutch, yeah, there's a classy crystal bar on board. The drinks are expensive, but hey, you're living the high life.

...

You guys touch down in a blasted heath near the city. The above-ground portion of Thenzor is the Warehouse District, and it hasn't gotten any better since the description in the Wayfarer's Guide was written. There are a few flop houses and tap rooms on the upper side. Those wishing to enter the Deep need to get their papers in order for the Knights of Aguierre. Since you'll need references, roll Contacts if you have it.
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Gregory Vrill
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Joined: 06 Jun 2008
Posts: 1021

PostPosted: Sat Mar 19, 2011 12:53 pm    Post subject: Reply with quote

Hmm. I want a fucking awesome tuxedo. Yes really. Give me ONLY THE FINEST.

Then I get on the zeppelin and await Thenzor. I'll slowly sip G&Ts until... wait, how long is this ride? Oh christ. Tell me there's like a TV or something, or at least private cabins away from these guys. Getting a little sick of Nitch trying to PvP me.

...

Here's Contacts. 5. Uh huh, well, you PRIEST guys, with your BIG PRESENCE, do what it takes. I dismissively wave my hand. Actually this town kind of sucks if I recall, so I'm going to wait in the airship bar until someone's figured out access.

I give them a day, then I'll just march on up to the entrance and cast 'Friends'.
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