Joined: 02 Jan 2008
|Posted: Thu Jun 25, 2009 8:04 am Post subject: Minor magics.
|Here's an idea I have toyed with, possibly for a later WGJ issue: What are thoughts/ideas on unlimited minor magical powers (i.e. cantrips) for magic potentials? This would likely be a very limited number of defined powers that a caster gets upon acquiring a Magic Potential. For example:
Hermetic Cantrips: Nudge, Glow, Puff, Flame
Hedge Cantrips: Clink, Color, Smoke, Scent
Ritual Cantrips: Bug, Wilt/Bloom, Itch, Spoil
I'm not so sure about Faith Magic... The casting time for these would be -0 and they would have very limited ranges, either touch or 10'. It somewhat changes the notion of what Magic Potential is, but could lead to creative problem solving.
Take a page out of the Unicorn Bible and dance all night by the Light of the Dragon's flame. -Champions of Breakfast