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Author Message
  Topic: Healing potions
Tywyll

Replies: 7
Views: 4821

PostForum: Wayfarers RPG   Posted: Mon Jan 30, 2012 12:00 pm   Subject: Healing potions
Other than historical dnd division, why can't wizards, chemists, or finalists heal? That would sort the problem if others had access, or priests could make objects blessed with their faith that just w ...
  Topic: Revision Update
Tywyll

Replies: 23
Views: 11068

PostForum: Wayfarers RPG   Posted: Sat Jan 28, 2012 1:10 pm   Subject: Revision Update
Hmmm...not too bad. Though I wish they'd left the crunch in a single volume and put the world setting in its own book. Ah well.
  Topic: Sell me on Wayfarers
Tywyll

Replies: 10
Views: 5225

PostForum: Wayfarers RPG   Posted: Sat Jan 28, 2012 10:53 am   Subject: Sell me on Wayfarers
Ok checked out the armor house rules. Not clear on what Strength requirements represents. The way the table reads you have to have a strength high enough to make the impudence 0 to wear the armor at a ...
  Topic: Openoffice character sheet/builder
Tywyll

Replies: 13
Views: 6362

PostForum: Wayfarers Guild   Posted: Sat Jan 28, 2012 10:37 am   Subject: Openoffice character sheet/builder
I like this sheet. I found a few problems with it though. Mainly the proficiency amount of points doesn't seem to come out right past level 1.

Any possibility that the optional stuff and the stuf ...
  Topic: Err...a bit late but... HELLO!
Tywyll

Replies: 0
Views: 3004

PostForum: YOGC Hello Thread   Posted: Sat Jan 28, 2012 8:16 am   Subject: Err...a bit late but... HELLO!
I missed this requirement. It's what I get for mostly posting from my phone... Smile

So, hello!
  Topic: Revision Update
Tywyll

Replies: 23
Views: 11068

PostForum: Wayfarers RPG   Posted: Sat Jan 28, 2012 8:11 am   Subject: Revision Update
Any word on how much the books will cost?
  Topic: Sell me on Wayfarers
Tywyll

Replies: 10
Views: 5225

PostForum: Wayfarers RPG   Posted: Fri Jan 27, 2012 12:44 pm   Subject: Sell me on Wayfarers
Ok checked out the armor house rules. Not clear on what Strength requirements represents. The way the table reads you have to have a strength high enough to make the impudence 0 to wear the armor at a ...
  Topic: New Ability cost
Tywyll

Replies: 7
Views: 4628

PostForum: Wayfarers Guild   Posted: Thu Jan 26, 2012 2:40 pm   Subject: New Ability cost
Sounds good. I might make it a bit cheaper, maybe 6, and allow you to buy it multiple times to increase the pool of points you can heal (so 6 for I(4pts), 12 for II(8pts), or something like that). O ...
  Topic: Changing armor a bit
Tywyll

Replies: 10
Views: 7297

PostForum: Wayfarers Guild   Posted: Thu Jan 26, 2012 12:42 pm   Subject: Changing armor a bit
And if you want daggers to be armor piercing then give them that quality same as crossbows, though both these. While we're at it though lets not forget that part of learning to wear armor was learning ...
  Topic: Sell me on Wayfarers
Tywyll

Replies: 10
Views: 5225

PostForum: Wayfarers RPG   Posted: Thu Jan 26, 2012 9:30 am   Subject: Sell me on Wayfarers
Is armor getting a bump as well? It seems weak currently and if weapon damage is buffed ...

Also my question about martial pcs wasn't really answered. 3rd ed gave fighters lots of options but that ...
  Topic: New Ability cost
Tywyll

Replies: 7
Views: 4628

PostForum: Wayfarers Guild   Posted: Wed Jan 25, 2012 2:32 pm   Subject: New Ability cost
Sorry, I wasn't clear.

Lets say Bob wants to make a 'Paladin' like character with the supernatural ability to heal by touch X times a day (or X amount or whatever).

How much would that cost? As ...
  Topic: New Ability cost
Tywyll

Replies: 7
Views: 4628

PostForum: Wayfarers Guild   Posted: Wed Jan 25, 2012 7:55 am   Subject: New Ability cost
So how much do Climb and Heal II cost if you don't have them as a spell?
  Topic: New Ability cost
Tywyll

Replies: 7
Views: 4628

PostForum: Wayfarers Guild   Posted: Tue Jan 24, 2012 5:54 pm   Subject: New Ability cost
I'm thinking of adopting Wayfarers for my homebrew game but its missing a few things that I'd need to add. How much would you charge for these disciplines?

1) Pass Without Trace (like the Druid/Ra ...
  Topic: Changing armor a bit
Tywyll

Replies: 10
Views: 7297

PostForum: Wayfarers Guild   Posted: Tue Jan 24, 2012 4:41 pm   Subject: Changing armor a bit
I know this is an old thread, but...

Yeah, I'm not a huge fan of random armor, especially not when its a single die. It's too linear. I think something like plate mail should be at least 2d4 or s ...
  Topic: Sell me on Wayfarers
Tywyll

Replies: 10
Views: 5225

PostForum: Wayfarers RPG   Posted: Mon Jan 23, 2012 5:01 pm   Subject: Sell me on Wayfarers
I picked up the Pdf with the Haiti bundle. I like a lot of what I read but there is the question of how it plays.
So how well does the game handle high level play?
How do martial pcs stay relavent v ...
 
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