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  Topic: "Put on your space suits and dance into the future"
FredH

Replies: 5
Views: 2924

PostForum: Off-topic   Posted: Thu Dec 18, 2008 3:32 pm   Subject: "Put on your space suits and dance into the future"
Wait, where did your post go, FredH?

Heh, sorry about that. Found another thread discussing the supplement right after that, realized I should have done a little research before posting, and delet ...
  Topic: Any chance of a Wayfarers GM Screen?
FredH

Replies: 17
Views: 10146

PostForum: Wayfarers RPG   Posted: Tue Nov 04, 2008 4:02 pm   Subject: Dimensions...
FWIW, if/when you reach the point of deciding dimensions for such a screen, may I cast a plea for the "facets" of the screen being portrait-aligned, rather than landscape-aligned as seems co ...
  Topic: Any chance of a Wayfarers GM Screen?
FredH

Replies: 17
Views: 10146

PostForum: Wayfarers RPG   Posted: Tue Nov 04, 2008 3:26 pm   Subject: Any chance of a Wayfarers GM Screen?
Just curious. I'd buy it fairly instantly.
  Topic: Starting Spells?
FredH

Replies: 15
Views: 8624

PostForum: Wayfarers RPG   Posted: Thu Oct 30, 2008 5:01 pm   Subject: Hmm...
If you memorize your spells one day but don't cast all of them, and the next day you don't memorize anything, do you still have your uncast spells from the previous day available to cast?
  Topic: The YOGC homepage.
FredH

Replies: 7
Views: 3473

PostForum: Off-topic   Posted: Thu Oct 30, 2008 3:59 pm   Subject: Definitely...
...stick with the dragon; that's your company logo. While I'd personally be fine with the Wayfarers cover too, you may decide to put out other unrelated products. The Twylos stained glass, while pre ...
  Topic: Starting Spells?
FredH

Replies: 15
Views: 8624

PostForum: Wayfarers RPG   Posted: Thu Oct 30, 2008 3:53 pm   Subject: Just making sure I have spell memorization straight
Generally speaking, spells aren't actually forgotten, right? When you've run out of x-Circle spells to cast for the day, you still know them, but just can't cast them?

So "learning" a sp ...
  Topic: Starting Spells?
FredH

Replies: 15
Views: 8624

PostForum: Wayfarers RPG   Posted: Mon Oct 27, 2008 10:39 pm   Subject: More magic
^^Man, those would be frustrated PCs. Laughing But I suppose they'd have to give up after the first time, unless maybe they could force them to use some convenient magic whatsis to attract and trap Evi ...
  Topic: Starting Spells?
FredH

Replies: 15
Views: 8624

PostForum: Wayfarers RPG   Posted: Mon Oct 27, 2008 10:32 am   Subject: Starting Spells?
Ironically, one of the things I like about the magic system(s) in Wayfarers is how easy it looks to be to strip it out. (I have a setting in mind in which most of the world, including the PCs' initia ...
  Topic: Savant discipline question
FredH

Replies: 11
Views: 6006

PostForum: Wayfarers RPG   Posted: Sun Oct 26, 2008 2:30 pm   Subject: Savant discipline question
Chickens is what the players would f*** around doing when waiting for me to show up and start DMing. Or what they would do if their guy was held, or killed, or imprisoned for a gaming session or two. ...
  Topic: Savant discipline question
FredH

Replies: 11
Views: 6006

PostForum: Wayfarers RPG   Posted: Sun Oct 26, 2008 12:04 am   Subject: Savant discipline question
Savant may be improved, but a character may only target one proficiency with the Savant discipline. Thus, a character could have Savant: Persuasion, grade II, but could not have Savant: Persuasion, gr ...
  Topic: Savant discipline question
FredH

Replies: 11
Views: 6006

PostForum: Wayfarers RPG   Posted: Sat Oct 25, 2008 11:33 pm   Subject: Savant discipline question
I apologize if this has already been answered somewhere:

If Savant can only be purchased once by a character, and only one grade of any particular discipline can be bought per skill level, then how ...
  Topic: YOGC Registration/Hello Thread: Read First
FredH

Replies: 127
Views: 69470

PostForum: YOGC Hello Thread   Posted: Sat Oct 25, 2008 5:43 pm   Subject: Hiya.
1: Hobbit.

2: Harald, by David Friedman.

3: Favorite PC: A Serenity character, John Wrack, who was a recovering Reaver.
 
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